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Project

Contributors

Learning or Research Outcomes

Technologies

When and Where needed?

Action by Instructional Technology?

398L?

639?

Jason

Introduce AR as a design medium

use Unity et al. to experience AR ecosystem

Unity

Zapbox

(controllers with AR markers; $99 scaffold for phone hardware)

deploy to individual student devices

?

?Web AR creation software (8wall for the term)

teaching now; evaluating

?

perhaps purchase a few to allow students to sample

CCI - Meta Partnership

Beth and Tammy

Research

ProQuest 2

From Meta?

?

?

Games Lab

Caro

Informal Learning?

Engagement

Two Rifts

PS4

HBK D & E

?

466

Amelia

In-person AR and VR for health education

?

?

?

?

Alex

?

A-Frame

?

346; 348; IoT Lab; 154; 208z

Dennis

Learning

Improve immersive visualization for 154 (Apollo);

Improve Data Center Visualization for 346 (Technologies, Infrastructure, Architecture) and 348 (Cloud Computing)

open

have an old personal Quest happy to contribute; love it for fitness apps

no timeline;

IoT Lab (HBK B & C)

?

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