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Project | Contributors | Learning or Research Outcomes | Technologies | When and Where needed? | Action by Instructional Technology? |
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398L? 639? | Jason | Introduce AR as a design medium use Unity et al. to experience AR ecosystem | Unity (controllers with AR markers; $99 scaffold for phone hardware) deploy to individual student devices Web AR creation software (8wall 8thwall for the termthis semester) | teaching now; evaluating | ? perhaps purchase a few to allow students to sample |
CCI - Meta Partnership and work with IMD | Beth and Tammy | grant Research; ethics of working with children and families in creating XR use cases equity and privacy issues form factor/ sickness issues | others looking at HoloLens group of headsets - borrowing students move First Steps (manage the image/config on headsets) | ? summer program 8/5-16 prep for those sessions | ? perhaps seek economies of scale manage accounts for school purposes how many of which model by what date from which funds? |
Games Lab | Caro | Informal Learning? Engagement | Two Rifts PS4 | HBK D & E | ? |
466 | Amelia | In-person AR and VR for health education | ? | ? | ? |
? | Alex | ? | ? | ||
346; 348; IoT Lab; 154; 208z | Dennis | Learning Improve immersive visualization for 154 (Apollo); Improve Data Center Visualization for 346 (Technologies, Infrastructure, Architecture) and 348 (Cloud Computing) | open have an old personal Quest happy to contribute; love it for fitness apps | no timeline; IoT Lab (HBK B & C) | ? |
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